Cyberpunk 2077 Phantom Liberty sound designers talk creating the unforgettable Chimera chase

“I designed the (the) Chimera to be inorganic, but human enough to be frightening,” Masanobu ‘Tomi’ Tomita, senior supervising sound designer at Sound Lab, a Keywords Studio, tells me. “I wanted people to be in awe of this beast and feel its power when playing the game.”

Tomita and fellow Sound Lab sound designer Gabriel Acosta produced the soundscapes for a number of elements of Cyberpunk 2077’s Phantom Liberty expansion, working in collaboration with CD Projekt Red’s internal sound team. “Every project I work on has its own unique style and requirements and Cyberpunk 2077 was no different,” Tomita says. “For Phantom Liberty, the sounds needed to have a futuristic – yet believable – flavour.”

“I aimed for intricate and innovative details in the design that still grounded the player in reality, while at the same time imagining what the reality of the future sounds like,” adds the 17 year veteran with a substantial list of sound design credits to his name across game and film, including work in Devil May Cry 5, Destiny 2, and several of Final Fantasy 16’s eikons.

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